from pygame.math import *

PLAYERS = "PLAYERS"

NORMAL = "NORMAL"
DIED = "DIED"
ACTIVATING = "ACTIVATING"












def ReLU(val):
    if val < 0:
        return 0
    return val


def toVector3(vec: Vector2):
    return Vector3(vec.x, vec.y, 0)


def toVector2(vec: Vector3):
    return Vector2(vec.x, vec.y)


def combine_tuple(tup) -> tuple:
    for x in tup:
        for y in tup:
            if x == y:
                continue
            else:
                yield (x, y)


if __name__ == "__main__":
    for t in combine_tuple((1, 2, 3, 4, 5)):
        print(t)
